Monday, July 5, 2010

Virtual Where You Can Give Birth

mitigation, prevention and endurance

MITIGATION

A reduced mitigation tank damage per hit. He does this by means of block rating, block and armor.


PREVENTION

An avoidance tank first tries to get no shock. If an avoidance tank struck the blow harder - but conversely, it is less often beat He does this by dodging and parrying..


ENDURANCE

an endurance tank attaches importance to the largest possible pool to have health to live longer. He achieves this thus, his arms fully interpreted on endurance.


WHAT IS BETTER: Mitigation, avoidance or endurance

We discussed this subject in all relevant forums - and there is no 100% correct answer. Apart from its own state of equipment, it depends with which Boss you have to do it, as the group looks like and the healers.

From the perspective of a healer, it is often the case that mitigation and endurance tanks tanks are easier to keep alive. The reason is that the damage is relatively constant in the tank. In an avoidance tank, it is possible that no damage comes first, and then suddenly 3-4 beats in series.



THE ADVANTAGE OF AVOIDING


  1. avoidance tanks tend to take less overall damage. During the mitigation tank absorbs a certain proportion of the damage, the avoidance tank completely miss the beat. This is especially compared to the endurance tank relevant. A tank will need a lot of stamina and mana healing, while an avoidance tank just take less damage.
  2. There are some fights where the boss deducts a stroke 50% of the health of the tank (sometimes even 80%), no matter how much mitigation or endurance, the fuel tank. It is not possible, the perseverance or Mitigation to screw so high that you survived more than 2 strokes without healing. In this case, mitigation and endurance worthless and the only meaningful value is prevention.
  3. Even in fights where the blows less hard, but are much faster, win very often the avoidance tank. One could say that prevention is all the more meaningful, the faster strikes the boss.
mitigation, prevention and endurance are all important values for a tank. Due to the above observations, I prefer a preventive tank. Although he had a greater chance of dying if the RNG (random number generator) is against him, he has some very important advantages over the mitigation tank and the endurance tank. It may happen that the avoidance tank is more difficult to heal, but he will get less total loss, and if everything goes well, it is extremely easy to keep alive and the healer can save a lot of mana.


A good tank makes a point value of a balanced equipment concept in achieving and lays out his equipment on each boss fight - and I have not a single tank equipment:

  • Boss Tank equipment (on with me avoidance capability)
  • endurance tank equipment
  • aggro tank equipment
  • Trash Tank equipment
  • resistance equipment
  • offensive equipment if you must respec

MACRO

This macro is to avoid (avoidance) from.

/ run ChatFrame1: AddMessage (format ("Total avoidance:% .2 f%%", GetDodgeChance () + 7 + 1 / (0.0625 + 0956 / (GetCombatRating (CR_DEFENSE_SKILL) / 4.91850 * 0.04))))

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